Kartmania GS
This is a basic kart game in which I conducted several experiments to develop a three-lane system similar to that of Subway Surfer. Initially, the turning mechanics were imprecise, either the vehicle did not complete its turn or it collided with walls and became stuck.
To address these issues, I integrated the iTween asset, enabling me to create three distinct paths (one for each lane) and to implement a turning system that utilizes a RayCast to detect potential collisions. In future iterations, I plan to enhance the system further by identifying the type of object detected by the RayCast, which will help determine the most appropriate direction for the turn.
Utilize the WASD keys for movement. Collect golden power-ups to extend your available time; however, avoid oil puddles since they will diminish your remaining time. Additionally, gather boxes to secure a temporary speed boost.
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